
So, I've taken my first step into
joining the 21st century. For the longest time, I had the
oldest flip phone. It was universes away from being a smart phone.
Seriously, I had this thing for like, 8 fucking years. But, like all
things, it finally stopped working and died out. So, I bought a
Galaxy S2 smart phone. I wasn't entirely hyped for it when I first
got it. Until exploring the Apps and Games and discovering a game
that I had no clue was on a smart phone. That game was Final Fantasy
3. I was pumped. Out of the Final Fantasy games, I've beaten 1 – 10
except for 3(A. FF 12 & 13 don't count because they suck. B. 10
sucks but I include it because it's at least better than 12 & 13.
C. I refuse to buy Nintendo handhelds so I have never played 3 on the
DS). I attempted to play a translated version via Emulator/ROM but it
did not work out very well. But now, I finally had the opportunity to
play an old school FF game. How does FF3 hold up after all this time?
Lets dive in and see how many Job changes I will make before this
review is over.
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| FF3 was originally released April 27th, 1990 in Japan |
We all know the story before the game
begins. A group of youths band together because of destined
circumstances to save the world. Luneth, Refia, Arc, and Ingus are
the protagonists of the game and are know has the Heroes of Light.
If I recall, this is the premise of the first three Final Fantasy
games; the Heroes of Light save the world from the power of darkness.
Pretty straight forward. Now, this is a port of the game, but I don't
think much dialogue was changed. You get no feeling for any
characters in this game due to the lack of development. It's pretty
much broken down to simple terms: “You defeated the monster! Go to
cave in the north.” Or, “Oh no, John died. Go to cave in the
north.” Not really compelling and you will probably be spamming
your finger on your phone just to skip it. BUT, just make sure you
DON'T skip the part where someone tells you where to go, because this
is one of the games where some people don't repeat themselves and you
can end up wandering and heading to Google for assistance. The Heroes
of Light have to find four crystals and unlock their power to defeat
the power of darkness. Super simple. Now, I'm sure back in the NES
days, this was groundbreaking stuff, but how the story and
development, or lack there of, carry over to today is pretty much
throw away. But this game is not know for it's story.
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| Does anyone else miss overworlds in FF games? I do. |
Final Fantasy 3 stands out as the first
game to use the famous Job System. You unlock different Jobs to
assign to your party and with them come different abilities. For
example, a Monk has hit attack and vitality, White Mages can use
healing magic, so on and so forth; look, if you don't know this shit
by now then I don't know what to tell you. This has been in existence
since the 80s and is common knowledge in the Video Game community.
So, if you don't get it, you don't deserve to call yourself a gamer
and you should hold that shit. Moving on, each character gains
levels, like in normal RPGs, and each Job has a level set as well.
There are a SHIT LOAD of Jobs in this game. I was actually put back
on how many there actually were. I didn't expect much from a game
that was ported from the NES but it's overwhelming the number of
options you can assign. This is what makes the game. You will spend
most of your time fighting and grinding to raise levels for the
classes you like. I found myself moving from one to other. With
Luneth, I started with Warrior, then moved to Knight, then to Dark
Knight, then to Ninja. I'm not sure if the idea of getting new Jobs
throughout the game means that they are better than the last, but the
selection is surprising and fun. My favorites include Monk, Dark
Knight, Onion Knight, Ninja and Black Belt.
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| The Job selection is vast |
Combat is your standard, old school
Final Fantasy style. Turn based play where you select to Attack, use
an ability, cast spells, use items, etc. And if you're still not
understanding this and you actual require a full explanation of how
Final Fantasy fucking works then drown yourself in a
toilet.....Now.....I'm waiting. The old school feel is there with a
next generation twist on the Android. Graphically, the game looks
great for an NES port. Characters are nicely designed, though, I
think their design is supposed to target a younger generation, which
when thinking about it, that's probably why this port exists in the
first place. Settings are very colorful and combat abilities are nice
and flashy. The music in the game, which is a Final Fantasy staple to
have good music; and if I need to explain – you know what, fuck it,
never mind.
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| New graphics, same old school combat |
The game is a fun experience all
around. Since the game is on a phone, it offers a quick save ability.
So, if you get a call and come back to the game when it is done,
you're right where you left off. I guess since this is a game for a
smart phone, I should get into the experience of such. It's
bittersweet. Positives include the ability to move around by using
your finger on the touchscreen. But the drawback is that sometimes
you will struggle moving around to get to the point you want to go.
Like going across a simple mother fucking bridge that ends up taking
too long and you have to go through 4 random fucking encounters
before you cross it just to find that the treasure chest there
contains a potion in which you already have 99 of the fuckers.
Personally, I still prefer a controller with D-Pad and buttons.
Touchscreen is convenient though. You just tap what you want to do.
Until you accidentally select Curaga to be used on all the enemies.
Or, when you accidentally chose your dying White Mage to attack with
your powerful, badass Monk instead of the fucking boss and because he
is positioned at the end of the god damn order, once the selection is
done it can not be undone. But I will give it this: I have never been
able to play a Final Fantasy game while taking a dump before. So, the
Android port does have an advantage as far as convenience.
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| Just make sure you're careful when making selections during combat |
My only other gripe about the game as
it relates to the Android, is that the battery feels like it's about
explode. Seriously, I feel like my hands are melting to the back of
my phone like I'm cooking a fucking grenade or something. And don't
even try playing it for a long period of time unplugged from a
charger. This game drains the shit out of the battery. You'll drop an
easy 40% in 20 minutes of play. What I do is some times play it at
work on breaks or in the bathroom. But I always make sure I'm in a
part of the game where I'm grinding, not advancing story or going
through a dungeon. Last thing I need is for the fucking thing to die
when I'm at a boss fight. Also, normally on smart phones, you can
flip or turn it so you can adjust your handle of the device to your
preference and the screen will flip and adjust with you. In this
game, you have to go into the menu and physically select the Flip.
So, we can port NES games to high technological devices, but we can't
make it flip. The game's like, “Fuck you, you do it!” Hmm...I
kind of feel like a snob after that. What the fuck ever, it's
annoying, ok?!
My main issue with the game itself is
it's unbalance. For example, you get new Jobs for each Crystal you
find. But you find the final Crystal right in front of the final
dungeon. So I'm thinking, “the fuck do I need to use those for, I'm
at the end?” And the game is pretty easy in difficulty. I didn't
really struggle with anything...until you get to the last dungeon and
the game drags barbed wire across your face and cranks this shit up
to eleven. Just look at this god damn tweet in my attempt to finish
this game. It drove me to this exaggerate display of anger:

Ok, so there's not “100 dungeons”
and not “100 bosses” but it's fucking hard. The game just sets
you up to get fucking obliterated. This is what happens: The last
stage in the game, the Crystal Palace, takes about thirty minutes to
crawl through. Then you get to the boss at the end. I fought him and
won. Then you have to go through a Void and go to the actual last
dungeon. Here, there are four bosses you have to fight before you
fight the final boss of the game. I got killed on the third of the
four bosses. And they were raping the shit out of me. Aside from
that, the regular enemies in the Void dungeon are like boss fights.
You can't take them lightly, you have to use your A-game strategy
while trying to conserve MP for the god damn boss fights. And the
final shit that sprays the top of the bowl, there are no save points.
The last save point you have is before you enter the Crystal Palace.
During my rage time, I researched on Google and found that the most
powerful classes are the ones you get at the end right before the
Palace. So, I basically have to do this: Build the strong classes,
STARTING AT LEVEL FUCKING ONE, up to a beastly level, go through the
Crystal Palace, beat the boss, walk all the way back out, save, buy
items, then try to go through the gauntlet of bosses and enemies in
the Void, AND THEN, MAYBE, fight the last boss. All this work for a
game I thought was simple. An epic twist indeed.
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| Classic old school FF |
I think FF3 is a pretty decent game
overall. I would rather suffer through the end of the game then touch
12 or 13. Back in the day when I played the first FF on the NES, I
thought it was hard and I would never be able to beat it and that it
sucked. Then again, I was like, fucking 6 or something. But when I
got older, I beat it, and to my surprise, it was a good game. My
feelings reflect my time playing FF3. I say it's worth a buy(I think
it's about $15) and if you're love the old school style of things,
like myself, you will enjoy playing it.