1. Soul less and unoriginal game play.
AO gives you a major sense of deja vu. I asked myself, “Haven't I played this before?” The answer is, yes, I have, when it was called Arkham City. I've tweeted this the whole time I've played the game. Origins feels like an expansion pack to Arkham City. It's the same districts as before but add a bridge and two more areas and that's it. Everything pretty much looks the same. YAWN. There is nothing new or innovative added to the map, levels, characters, combat, story...it's just the same recycled content from the first games. It was just an obvious attempt that WB Montreal was trying to duplicate what Rocksteady did to the tee. And they were successful, expect the bad thing is, Origins has no unique feel. Nothing in this game screams our originality. You'll play it for an hour and be like, “Oh, it's pretty much Arkham City.” Then during the next hour, you're bored. If you've played the other Arkham games, then you are already used to the combat and how to get around the city. Am I supposed to think that some DUMB looking Batwing that quick travels for me is supposed to be so glorious? The map is so fucking small, YOU DON'T NEED FAST TRAVEL. Remember the difference between Arkham Asylum and Arkham City was in AC you had new toys, new takedowns, larger map, new challenges, new objectives, more missions; it was an obvious enhancement. This game just takes AC and puts it in AO. There is no difference. What, are we to blinded because the map is bigger? I'm sorry, but the last time I saw a map of Gotham, it was a lot fucking bigger than this. Just read fucking No Man's Land! This, to me, is an example of a company thinking that its consumers are fucking retarded. Just because we loved playing the first two doesn't give them an excuse to make the half assed excuse I will now refer to as Arkham Origins. I don't know who looked at this game and decided it was a good idea. Do yourself a favor, if you want to play this game, don't. Just play Arkham City again. Aside from the storyline, it's pretty much the same game. The combat is even a hair off. When knocking a goon to the ground, you can hit RT+Y and Batman will do a ground takedown. This was fluid in the other games. In AO, it's 50-50 if it will even work. Couldn't even get a somewhat simple combat system down. One thing they did right was the return of the Riddler collections...except there are none of the riddles that you can use your Detective Scan to solve. Remember those? You get a riddle and you have to find a picture, or building or object and scan it to solve it. No. Now you have to scan Anarky signs...fuckin' christ. SOLVING THE RIDDLES WERE FUN! WHY GET RID OF IT?!
2. The villains...oh lord, the villains.
Remember those classic Batman villains? The Batman villain cast is one of the best in all of comic books. The stories with these characters in relation to Batman are legendary. You know the ones I'm talking about! Like(looks at the villain cast in Arkham Origins) Electrocutioner....uh, and....Copperhead...da fuck? ….and....ANARKY?! FUCKING ANARKY IS IN THIS GAME?! WHO THE SHIT FUCK GIVES A DAMN ABOUT STUPID, PANSY ASS ANARKY?! This character was created in 1989 and made some appearances through the 90s and 2000s. Why? Cause he is a stupid fucking character that couldn't get any life. And then there is fucking Deathstroke?! What, did the fucking creators RUN OUT OF BATMAN VILLAINS? Lets list the great Batman villains that have not been in these games OR had a side quest but not a main story plot: Hush, Maxie Zeus, Red Hood, Simon Hurt and the Black Glove, Professor Pyg, I mean shit, even Spoiler or Ragman would be awesome. Or how about the fucking gangster Falconi and Maroni?! You know, the people Batman fought BEFORE the costumed whackos! You know, the villains FROM HIS FUCKING ORIGIN!!! But no, I have to deal with Copperhead and Electrocutioner. What were they thinking?! Since when was someone called “the Electrocutioner” relevant? Oh, and the boss fight with him is easy. You hit him ONCE and he falls down. ONCE. And then, you don't even fight him again because Bane chucks him out a window and kills him. WHY? WHY IS THIS DOUCHE IN THIS GAME?? And, naturally, this game can't be about any other bad guy, it all boils down to Joker. -sigh- Black Mask is just throw away, he does nothing. He's barely in the game. Batman meets Shiva AND DOESN'T EVEN KNOW WHO SHE IS! SHIVA, ONE OF THE MANY PEOPLE THAT TRAINED BRUCE WAYNE BEFORE HE BECAME FUCKING BATMAN! Fuck this cast. It's one third useless, one third fucked up and one third predictable. Bane is just some mercenary...ugh, I won't go into that. And back to Deathstroke, the ONLY reason he is in this game is for the teaser at the end of the credits for what looks like a Suicide Squad game. THAT'S IT. THAT'S THE REASON. If you are not a die hard fan of Deathstroke, WHO GIVES A FLYING FUCK?!
3. The level designs and maps just suck.
I mentioned before that Gotham City itself is not that big in this game. You can get across the whole map rather quickly and effortlessly. This isn't like GTA V where your mind shits into your body and out your ass at how epic and large the map is. No, and that was one thing I was looking forward to. But the levels in this game, good god, they are terrible. They are very cramped and squeezed together and just eventually loop through each other. It's like some small, compact maze. Very lazy. I knew I was going to have major issues with this game when you get to the first level inside of Gotham which is Penguin's boat. The corridors were so small, it made me think that the game was small. The game is in Gotham City! Why am I shoved into some sweat house boat in the harbor?! Then you go into the GCPD and it's the same thing. You go through some offices, down an elevator shaft, through another room and then back to the room you started at. I hate it! The Arkham games were not the most non-linear games, but I mean c'mon, if I look at my map and see an empty room that is not along the path, I know it's either important or a Riddler prize is in there. The levels are just so boring and straight forward. They could have expanded on this for this game, but no, it makes you NOT want to continue the fucking story because you know you have to go through this shit. And another BS thing, remember is AA where Batman went through the odd 2D like scarecrow stages? Yeah, those are back. Except it's the Mad Hatter. It's the same idea. Solving puzzles and making your way through a stage in 2D. BUT THIS ISN'T ORIGINAL! Going back to point #1. I didn't know this type of stage was an Arkham staple, it's not, IT'S A SCARECROW STAPLE. Can't even get their own villains stages right.
4. The stealth is almost useless.
Yes, yes it is. You have your normal predator stages, as usual, but in my opinion, they are the EASIET predator maps in all three of the Arkham games. Honestly, I don't remember getting through the predator maps as fast as I did in this game. It literally takes you, TOPS, 5 minutes to clear them. You don't really have to think. It's just WHAM-BAM you're done. Outside on the streets of Gotham, there pretty much is NO stealth. You just run up and beat the shit out of a bunch bad guys and you're done. The only time you might use stealth is to take down the snipers. THAT'S IT. If you want a stronger challenge, INCREASE THE DIFFICULTY, I swear, otherwise you just glide through this game. You want to know how little stealth is in this game and at the same time see how stupid the game creators are? In Penguin's little ship, I approached a room with Detective Mode on and saw there were 4 goons in the next room(FYI, this is tying into #3 as well). 2 are equipped with guns. Now, I'm playing as Batman, right? If I know goons have guns, I'm going to find another way into the room so I don't get my head blown off. Is this the case? NOPE. You just have to walk into the room and start fighting. Would Batman, one of the best crime fighters ever created, just WALK right into a room with dudes with guns and come at them with fists? HEAD ON?! NO FUCKING WAY. He'd find another way in, kill the lights, SOMETHING. OR, the game SHOULD have been designed so that you have to use your stealth tactics to take down the guns and then finish off the stragglers. LIKE HOW THEY WERE IN THE OTHER GAMES! Out of all the things WB Montreal DIDN'T TAKE from the other games, it's this?! What the fuck?! Seriously, stealth takes a backseat in this game unless it is set up as a predator scenario. That's it.
5. THERE IS NO ARKHAM ASYLUM IN THIS GAME.
WHAT THE MOTHER FUCKING, ASS, CUNT, SHIT FUCK, RRRRRRRRRRRRRRRRRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGGGGGGGGGGGGH! IT'S IN THE FUCKING GAME TITLE! THERE IS NO TIE IN WITH THE ACTUAL ARKHAM ASYLUM! BATMAN COMICS ARE NOT REFERRED TO AS BATMAN ARKHAM, THEY'RE JUST FUCKING BATMAN! YOU CAN'T EVEN STAY IN CONTINUITY WITH YOUR OWN FUCKING GAME TITLE! WHY IS ARKHAM IN THE TITLE??? IT'S THE ORIGINS OF ARKHAM ASYLUM, NOT FUCKING BATMAN! WHY DIDN'T YOU JUST CALL IT BATMAN ORIGINS!? NO, WAIT, I'M GLAD YOU DIDN'T. FUCK YOU GAME. FUCK YOU! HOW DOES SOMETHING LIKE THIS HAPPEN???